Oct 29, 2005, 03:26 AM // 03:26
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#1
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Frost Gate Guardian
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Why isn't IWAY nerfed yet?
Can anyone tell me why, despite many complains, the conditions of GvG and tombs, that IWAY hasn't been nerfed yet?
The biggest reason why no one plays tombs anymore (proof: one-on-one hills and burial mounds) is because of the lack of diversity in builds.
IWAY is something that should not exist. The skill's flaw point is that one of your allies had to die. A pet isn't an ally.
So now Anet has resulted in catering to stupid dumb newbs who have to copy-cat everyone else in order to achieve...
Don't expect people to be all that excited about the freaking 'tournament' if IWAY is up.
Thanks Gaile Grey and Anet for ignoring the fans once again.
Last edited by MarkyX; Oct 29, 2005 at 03:30 AM // 03:30..
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Oct 29, 2005, 03:30 AM // 03:30
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#2
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Grotto Attendant
Join Date: Jun 2005
Location: The Clouds
Guild: Scars Meadows [SMS]
Profession: Mo/Me
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Because all the warriors bitched about no one wanting them, so ANET made them good. Similar to when Rangers bitched about no one wanting them, then BLAM came in the era of natures renewal.
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Oct 29, 2005, 03:31 AM // 03:31
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#3
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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Quote:
Originally Posted by MarkyX
IWAY is something that should not exist. The skill's flaw point is that one of your allies had to die. A pet isn't an ally.
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Just to clarify. A pet is an ally, however it is not a party member.
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Oct 29, 2005, 03:31 AM // 03:31
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#4
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Wilds Pathfinder
Join Date: Sep 2005
Profession: R/
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Heh... I don't mind coming up against IWAY. Our guild has a nice build that can crap on IWAY and other things that crop up in Tombs. You just gotta use your brain. Take a look at IWAY and see beyond the stupidity of the build and you will see all the holes in it. At first I was frustrated like yourself, but after our guild nutted out a build we went in and tested and then fined tuned it until yesterday we were 20 seconds or so off winning the HoH (ran out of energy to stop the "Claim Resource").
Guild Wars has too many skills to say one build is over powering. Only when a skill is bugged is when it broken and needs to be fixed.
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Oct 29, 2005, 03:31 AM // 03:31
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#5
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Academy Page
Join Date: Aug 2005
Guild: Accident Prone [AP]
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Because Anet likes to laugh at America when we rarely have favor because Iway teams cant hold the hall...
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Oct 29, 2005, 03:36 AM // 03:36
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#6
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Frost Gate Guardian
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Quote:
Originally Posted by jimmy_logic
Heh... I don't mind coming up against IWAY. Our guild has a nice build that can crap on IWAY and other things that crop up in Tombs. You just gotta use your brain. Take a look at IWAY and see beyond the stupidity of the build and you will see all the holes in it. At first I was frustrated like yourself, but after our guild nutted out a build we went in and tested and then fined tuned it until yesterday we were 20 seconds or so off winning the HoH (ran out of energy to stop the "Claim Resource").
Guild Wars has too many skills to say one build is over powering. Only when a skill is bugged is when it broken and needs to be fixed.
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I know it has flaws
But RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO...everyone and their mother is running IWAY. I made a drinking game last night and my six-pack of beer got off in less than an half an hour. I don't even tomb anymore because of this ONE reason.
Like I said, it's pretty obvious that Anet doesn't care about the quality of the game, balance, or the community. They just want money, thus they allow obvious flaws like IWAY pet builds to exist to cater to the lower dominator.
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Oct 29, 2005, 03:37 AM // 03:37
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#7
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
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Because it's not overpowered?
And the reason Burial Mounds is 1v1 now has nothing to do with how many teams are playing and everything to do with the fact that almost everyone hated the retarded standoff RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO2 format it used to have.
Finally, complaining about it because "it makes things easy for newbies who just copy it" is pointless - history has proven that if it was taken away, they'd just find some other easy to use, effective build to copy.
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Oct 29, 2005, 03:39 AM // 03:39
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#8
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Frost Gate Guardian
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Quote:
And the reason Burial Mounds is 1v1 now has nothing to do with how many teams are playing and everything to do with the fact that almost everyone hated the retarded standoff RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO2 format it used to have.
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Wrong. Gaile Grey even said herself that the reason why they reduced the number of teams is because games took longer to loadup due to NOT ENOUGH TEAMS.
Low teams = low players. They won't expand their PvP play modes (like 4on4 hall style) because they are afraid of seperating the community.
IWAY is overpowered, otherwise people wouldn't be using it so much.
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Oct 29, 2005, 03:43 AM // 03:43
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#9
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Krytan Explorer
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Just because something is popular doesn't mean it's good. IWAY is terrible but it's easy. There's no reason to do anything about it.
Really, it's like asking for Peace and Harmony to be nerfed just because all the idiots are using it even though they don't win.
EDIT: Overpowered in what sense? A lot of people run it because they think it's good. That is the extent of IWAY's "power".
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Oct 29, 2005, 03:47 AM // 03:47
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#10
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Krytan Explorer
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Do you have any idea how many people think that ArenaNet nerfs skills as a response to mere whining (I'm one of the few that believes they really playtest these kinds of things before deciding what works best for the game)? You're essentially complaining that they're NOT reacting to whining. It must be the case that IWAY isn't imbalanced since it wasn't nerfed last update (they probably playtested it, laughed at its terrible weaknesses, and went along their usual business). Obviously, there are so many ways to kill IWAY, so it's not like it's unbeatable. If you're sick of tombs and the FOTM build(s), try ranked GvG.
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Oct 29, 2005, 03:48 AM // 03:48
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#11
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
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Quote:
Originally Posted by MarkyX
Wrong. Gaile Grey even said herself that the reason why they reduced the number of teams is because games took longer to loadup due to NOT ENOUGH TEAMS.
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Equally likely is the possibility that she just covered with that because they don't want to admit that the 2 v 2 v 2 was a terrible idea and not fun in every way. Those maps are what stopped me from playing tombs for a long time - I play PvP for a fair skill-based fight, not double teaming.
Quote:
IWAY is overpowered, otherwise people wouldn't be using it so much.
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Nonsense. Until Nature's Renewal, people almost exclusively used air spike, which to this day has not been nerfed - other people just learned to defend against it. People using it doesn't mean it's overpowered, it means that it's easy to use. I've been in a dozen teams that easily and completely annihilated any and all IWAY teams. In fact, not too long ago my guild was running a build so effective against them we celebrated finding out our enemy was IWAY because it was a free pass to the next round. That's not overpowered.
EDIT: BTW, moderators, why on earth is "2 v 2 v 2" (without the spaces) censored? Is there some meaning there I'm missing?
Last edited by Mysterial; Oct 29, 2005 at 03:51 AM // 03:51..
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Oct 29, 2005, 03:54 AM // 03:54
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#12
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Frost Gate Guardian
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And this is why not many people play GvG or any decent teams in tombs anymore.
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Oct 29, 2005, 03:56 AM // 03:56
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#13
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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Iway has not been nerfed, because it does nto need to be nerfed.
Most iway players are rather horrible, so they don't go anywhere with it.
The build has many flaw's in it, and if it has flaw's, why would you nerf it already?
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Oct 29, 2005, 03:59 AM // 03:59
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#14
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Academy Page
Join Date: Jun 2005
Location: AR, US
Guild: FLA
Profession: R/Me
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Quote:
Originally Posted by Mysterial
EDIT: BTW, moderators, why on earth is "2 v 2 v 2" (without the spaces) censored? Is there some meaning there I'm missing?
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On the same topic, why such a long/weird censor?
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Oct 29, 2005, 04:00 AM // 04:00
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#15
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Krytan Explorer
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Quote:
Originally Posted by MarkyX
And this is why not many people play GvG or any decent teams in tombs anymore.
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I think you need to expand on that statement a bit more.
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Oct 29, 2005, 04:06 AM // 04:06
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#16
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Frost Gate Guardian
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Many major players either quit or major haitus now. GvG is bascailly only the top 20, with the rest of the ladder being either nobodies or build-stealers. Even so, the top 20 gvg isn't exactly competitive, since no one is around.
Even so, it bascailly means that GvG is void in any serious competition.
Tombs, well...if Warrior's Nation can win HOH with IWAY...nuff said.
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Oct 29, 2005, 04:07 AM // 04:07
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#17
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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The IWAY trend is about as limiting as the W/Mo trend was during the BWE's, which is to say, not very.
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Oct 29, 2005, 04:15 AM // 04:15
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#18
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Krytan Explorer
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Quote:
Originally Posted by MarkyX
Many major players either quit or major haitus now. GvG is bascailly only the top 20, with the rest of the ladder being either nobodies or build-stealers. Even so, the top 20 gvg isn't exactly competitive, since no one is around.
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OK, 1) no top 20 guild has said anything like that. 2) What does that have to do with IWAY?
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Oct 29, 2005, 04:25 AM // 04:25
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#19
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Academy Page
Join Date: Jun 2005
Guild: Homeless.
Profession: Mo/N
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Quote:
Why isn't IWAY nerfed yet?
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Because they're fun to kill :P .
I don't think that simply because alot of people use it, it should be 'nerfed'. Seeing as how you see it so often, try taking counters...
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Oct 29, 2005, 04:39 AM // 04:39
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#20
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Krytan Explorer
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Quote:
Why isn't IWAY nerfed yet?
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Because it can be beat. Any build which uses melee in near entirety can be beat. Icanseeicanseei'mgoingblind
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